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OPUS
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Post subject: Virtual season preliminary pages. Posted: Sat Oct 16, 2010 11:18 am |
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Joined: Sat Jun 06, 2009 12:39 pm Posts: 118
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I drew the first page live this morning, but unfortunately no one was there. anyway here you go. please feel free to coment as the inking and bubbles will not be added ubntil you agree this is ok.
I'll work on page two tomorow at 10 :30 am central time again
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JerRocks2day
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Post subject: Re: Virtual season preliminary pages. Posted: Sat Oct 16, 2010 7:18 pm |
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Joined: Sat Mar 13, 2010 3:03 pm Posts: 195
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Hey Opus, what program did you use to illustrate that page?
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OPUS
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Post subject: Re: Virtual season preliminary pages. Posted: Sat Oct 16, 2010 7:34 pm |
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Joined: Sat Jun 06, 2009 12:39 pm Posts: 118
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photoshop. I was going to use pain tool sai, but I want that one for the inking because of the easily is the inking done.
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phylogeny
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Post subject: Re: Virtual season preliminary pages. Posted: Sun Oct 17, 2010 1:09 am |
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Joined: Sat Dec 19, 2009 8:23 am Posts: 77
Gender: Male
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It is good, but there are some improvements that could be made IMO. I want to see what others think but personally, I think your Kit could use a little work.
If I remember correctly you do a really good Molly/RC, can you maybe try one of the scenes with them so we can see what they would look like?
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OPUS
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Post subject: Re: Virtual season preliminary pages. Posted: Sun Oct 17, 2010 8:37 am |
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Joined: Sat Jun 06, 2009 12:39 pm Posts: 118
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phylogeny wrote: It is good, but there are some improvements that could be made IMO. I want to see what others think but personally, I think your Kit could use a little work.
If I remember correctly you do a really good Molly/RC, can you maybe try one of the scenes with them so we can see what they would look like? I would really help if you can mention what is wrong with Kit, since this is only a preliminary sketch page and can still be corrected since every panel is in a different layer. once is inked it cannot be changed. I was thinking on doing page 2 today, but I will do one where Mollt and Rebecca appear instead. the page has to be done anyway and I think the order in which they are drawn does not matter. I will broadcasting live today around 11 am central time. the session will last for about 2 hrs to 2 1/2 hrs
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phylogeny
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Post subject: Re: Virtual season preliminary pages. Posted: Sun Oct 17, 2010 10:17 am |
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Joined: Sat Dec 19, 2009 8:23 am Posts: 77
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OPUS wrote: I would really help if you can mention what is wrong with Kit, since this is only a preliminary sketch page and can still be corrected since every panel is in a different layer. once is inked it cannot be changed. I was thinking on doing page 2 today, but I will do one where Mollt and Rebecca appear instead. the page has to be done anyway and I think the order in which they are drawn does not matter. I will broadcasting live today around 11 am central time. the session will last for about 2 hrs to 2 1/2 hrsDisclaimer: This is all from a non-artist, but I did look at some pictures of Kit from the show and compared them to yours. This is what I noticed. In the 2nd panel, Kit's head looks a little too flattened. His head shape in the rest of the panels looks better. Is it possible to make his appearance in 2nd panel look more like the others? Also, I think you might be drawing Kit's eyes a little too large in proportion to the rest of his features. I could be wrong. Can you look at some pictures of Kit and see if you agree? PS Thanks for continuing to be involved with the project and for your hard work. Right now I think you're the only artist still on board! We are really lucky to have you! 
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steet
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Post subject: Re: Virtual season preliminary pages. Posted: Sun Oct 17, 2010 12:03 pm |
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| Animation Source is my home! |
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Joined: Fri Dec 31, 2004 2:14 am Posts: 5770 Location: France
Gender: Male
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Here is a link to the site screenshots, from several episodes : /talespin ... &id_film=9M.Sultan is featured in "Baloo Thunder" (at the end) Also I mentioned this picture as a potential reference to correct off-model Baloo in the bottom-left panel :  (even if that one is also a bit off model, it's still a good example)
_________________ Webmaster of Animation Source, and more
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ArChip
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Post subject: Re: Virtual season preliminary pages. Posted: Sun Oct 17, 2010 6:32 pm |
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Joined: Sun Dec 20, 2009 11:25 pm Posts: 55 Location: Up in the sky!
Gender: Male
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I guess this two screenshots can help with in Sc.4 (Transition to: Int.Higher for Hire.Day),only first one in "day" version and only with "Higher for Hire" buildings (it says "Int.",anyway it can be used as "intro image" for the scene, second one with several changes (Molly on the floor,toys,papers etc).
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Short Raccoon
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Post subject: Re: Virtual season preliminary pages. Posted: Wed Oct 20, 2010 11:39 am |
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Joined: Sat Aug 29, 2009 12:46 pm Posts: 128 Location: at Higher for Higher
Gender: Female
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I personally have given up drawing anything. I will just be a creative consultant for now.
_________________ PrtyWatrPrincess
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ArChip
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Post subject: Re: Virtual season preliminary pages. Posted: Sun Nov 07, 2010 5:36 pm |
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Joined: Sun Dec 20, 2009 11:25 pm Posts: 55 Location: Up in the sky!
Gender: Male
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Several scetches (rough). Page 4 (4).
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ArChip
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Post subject: Re: Virtual season preliminary pages. Posted: Thu Nov 11, 2010 3:42 pm |
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Joined: Sun Dec 20, 2009 11:25 pm Posts: 55 Location: Up in the sky!
Gender: Male
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Version of "intro" desert scene.
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ArChip
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Post subject: Re: Virtual season preliminary pages. Posted: Fri Nov 12, 2010 5:20 pm |
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Joined: Sun Dec 20, 2009 11:25 pm Posts: 55 Location: Up in the sky!
Gender: Male
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phylogeny
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Post subject: Re: Virtual season preliminary pages. Posted: Fri Nov 12, 2010 8:28 pm |
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Joined: Sat Dec 19, 2009 8:23 am Posts: 77
Gender: Male
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@ArChip: Really nice work there. I was wondering if you saw this draft of the comic version. http://phylogeny.awardspace.us/comic-draft.pdfI'm in the process of converting more of the scenes to this format. I don't mean to overwrite the work you've already done, but I do think it would be useful to have some sort of standard format for all the artists so we can all be on the same page as far as camera angles, facial expressions, and stuff like that. In the meantime, could you or another artist try drawing this first page? Let me know what you think of this format too. Thanks.
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ArChip
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Post subject: Re: Virtual season preliminary pages. Posted: Sat Nov 13, 2010 6:25 am |
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Joined: Sun Dec 20, 2009 11:25 pm Posts: 55 Location: Up in the sky!
Gender: Male
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phylogeny wrote: I was wondering if you saw this draft of the comic version. I printed it out and work with it. phylogeny wrote: I don't mean to overwrite the work you've already done No problem, that's sketches  I guess to do that for base -i thought about some small animation (at least attempt), so that can be the base for animation and for comics.And not all images can be included in comics. I agree about "standard format",but considering that's not too much have done,it's difficult to draw in right way.For now I draw scenes as I see them ~roughly, in "frame-to-frame" view.Though I continue drawing in such way, parallel to that I can try to do it in comics way (but I have no experience in it).
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