Re: Balto In 360 Degree Screen Posted: Fri Aug 05, 2011 7:19 pm |
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Jor-el
Joined: Mon Jun 13, 2011 5:32 pm Posts: 24
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Re: Balto In 360 Degree Screen Posted: Fri Aug 05, 2011 10:15 pm |
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WolfTrain3751
Joined: Fri Jul 15, 2011 9:28 pm Posts: 561 Location: San Diego, CA
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To be honest I really don't think it would be a good idea. I mean when you're using it for a still picture it looks cool, but when you use it for film, ESPECIALLY animated films, I think it will just plain look weird as heck!
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Re: Balto In 360 Degree Screen Posted: Sat Aug 06, 2011 3:11 am |
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ChingChongChi-Neez
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Lakota WolfDog wrote: ChingChongChi-Neez wrote: Will a 360 degrees take almost a year to make? Longer, it took three years to just make the first Balto
Skulblaka_Shur'tugal does make a point but it's always good to at least imagine what it'd be likeThree years?! Probrably it might be 6 years to make Balto in 3D.
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Re: Balto In 360 Degree Screen Posted: Mon Aug 08, 2011 6:50 pm |
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Echo
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it'd be great to have a DVD that just lets you chose between all four options!
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Re: Balto In 360 Degree Screen Posted: Mon Aug 08, 2011 7:00 pm |
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Re: Balto In 360 Degree Screen Posted: Mon Aug 08, 2011 7:02 pm |
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Echo
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don't know, best estimate would be ten years because 360 degree screens are extremely difficult to make, and it has never been done for an animated movie before.
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Re: Balto In 360 Degree Screen Posted: Mon Aug 08, 2011 7:28 pm |
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Re: Balto In 360 Degree Screen Posted: Mon Aug 08, 2011 10:04 pm |
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Samurott
Joined: Fri Aug 29, 2008 1:25 am Posts: 1060 Location: Out of This World
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If one were to make a traditionally-animated movie to be projected on a 360 screen, THAT alone would probably take 10 years. Actually, probably more: a regular 2D film takes 3 years, start to finish, to make. That's only for ONE screen: make that into 6 or 8 screens, and it'll increase it to 15 to 20 years.
If you used technology to rush it along, you may as well not even make it 2D. And again, very few 360 screens exist, most of them are free to use in order to watch, so the cost-to-profit of making an animated 360 film would be 0 to NONE.
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Re: Balto In 360 Degree Screen Posted: Tue Aug 09, 2011 2:00 am |
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Re: Balto In 360 Degree Screen Posted: Tue Aug 09, 2011 5:28 am |
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Samurott
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$10 million? $10 MILLION! Let's put it this way: a typical film these days RARELY cost less than $100 million. To make an animated film would cost more, and a 360 film--it would force that film to become THE MOST EXPENSIVE FILM ever made! That is NOT something people want to see when they're thinking about making a film.
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Re: Balto In 360 Degree Screen Posted: Tue Aug 09, 2011 6:18 am |
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ChingChongChi-Neez
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Skulblaka_Shur'tugal wrote: $10 million? $10 MILLION! Let's put it this way: a typical film these days RARELY cost less than $100 million. To make an animated film would cost more, and a 360 film--it would force that film to become THE MOST EXPENSIVE FILM ever made! That is NOT something people want to see when they're thinking about making a film. Okay I dunno much about movie buget things well okay then a 360 film is not a rare typical film So maybe up to 600 mill to a little over a billion dollars?
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Re: Balto In 360 Degree Screen Posted: Tue Aug 09, 2011 7:27 am |
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Samurott
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Probably, but the bad thing? The most expensive movie ever made was only $300 million. To double that for a chance-at-a-successful film? Not a good proposition.
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Re: Balto In 360 Degree Screen Posted: Tue Aug 09, 2011 4:09 pm |
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Re: Balto In 360 Degree Screen Posted: Tue Aug 09, 2011 6:10 pm |
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Samurott
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Yep, for EVERYTHING from beginning to end, except marketing, which would in this case probably be around $50 million. Yeah, that's just WAY too much.
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Re: Balto In 360 Degree Screen Posted: Wed Aug 10, 2011 8:26 am |
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Lakota WolfDog
Joined: Mon Jun 06, 2011 4:04 pm Posts: 637 Location: Banning, California
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no one would pay that much to make balto at 360, forget it...
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